This is just a short summary of the features; please refer to the full Mission Explorer feature reference for a complete description with images and explaination.
The Mission Explorer module consists of:
- Neutron Route Plotter
- Mission Optimiser
- Commodity Search
Neutron Route Plotter
Missions which are very far away can benefit from an efficient route through the galaxy to reach the destination.
The Neutron Route feature calculates the least number of jumps using known neutron stars and plot the results on the 3D galaxy map.
Selecting a node from the UI List adds the star system name to the clipboard - for easy pasting into Elite Galaxy Map (next jump).
Routes can be added via the Commander's missions or entered manually.
This module can help a Commander plan his routes from station to station. On each new mission
accepted, the system builds a list of known missions and calculates the most efficient route between
star systems. The computed route is based only on the systems in the missions and performs
distance/jump calculations based on a look up to a cached copy of EDDB’s database. As part of the
supply/demand missions, the system will add stations you must visit to buy goods (using the
commodity search module functionality). Note, however, it doesn’t take into account available cargo
space at any one time – so this is something you’ll need to manage for yourself!
Calculated routes are shown in the 3D galaxy map where the view can be manipulated via mouse and / or keyboard.
The Commodity Search tab contains live in-game information for the current system, your ship and
it’s FSD jump range.
This module allows a commander to:
- Quickly search for stations offering the highest prices for your mining minerals
- Quickly search for stations with tech brokers/ material traders, etc
- Search for specific in-game commodities and locate a station with a certain quantity.
- All Search can be filtered to show results within a distance from a specified system, or the current system.
- Results are ranked for the most efficient use of time
(considers number of jumps, distance of station from star, quantity of commodity, requires permits, landing pad size)
The Commodity Search screen is vertically split into three sections. On the left are the search options for Systems and stations; on the right are the options for commodity searching and in the middle are options applicable to both types of searching.
Common Search Options
These options are additional criteria to reduce the number of stations returned in a given search.
Of particular interest is the reference system and the permit and planetary requirements.
Note: The current UI values (common search options) are also used by the mission route optimiser when it runs in the background).
This section downloads systems and station JSON files from EDDB and imports them into the database.
This task can be automated and the update frequency would usually be every couple of weeks for the causal gamer.
The Commodities and Listings section downloads additional JSON files from EDDB and imports them into the database. This task can be automated and the update frequency would usually be either zero, for the casual gamer, or daily if you are running the mission optimiser or commodity search.
Settings allows you to specify the frequency for automatic backups and EDDB updates.